Member Freelance Games Posted March 4, 2019 Member Report Share Posted March 4, 2019 I created a Retopo from a high poly mesh that was exported from Blender, When I export, and then import it into Blender, the position of the Retopo Mesh doesn't seem to match the high poly mesh? I'm using the [File->Export Retopo Object]. Is there anyway to get them to match in Blender without re-positioning? Thanks Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 4, 2019 Report Share Posted March 4, 2019 Check sculpt room > Geometry > Edit Scene Scale and use default values Hope it help Quote Link to comment Share on other sites More sharing options...
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