philnolan3d 253 Report post Posted March 6, 2019 I posted this in another thread but I thought I'd share it here so the general public can see it. This is a video showing the basic workflow that I use when sculpting, starting from a sphere, sculpting a bit, showing retopo, UV map creation, then moving into the paint room and doing some texturing. I talk a little bit about some of the basic tools that I use most often including a little on a great program called PureRef for viewing reference images. 1 Share this post Link to post Share on other sites
3DC Support 13 Report post Posted March 18, 2019 Thanks for sharing! Also posted this on our Twitter: https://twitter.com/3DCoatOfficial Share this post Link to post Share on other sites
philnolan3d 253 Report post Posted March 18, 2019 Cool, thanks! Share this post Link to post Share on other sites
Rygaard 151 Report post Posted March 19, 2019 Thanks for the video helping the community to understand some of the process. 1 Share this post Link to post Share on other sites
philnolan3d 253 Report post Posted March 19, 2019 Glad you liked it. 1 Share this post Link to post Share on other sites