Advanced Member polynut Posted May 28, 2019 Advanced Member Report Share Posted May 28, 2019 Hi guy's Me again and expect me to do a few threads in the upcoming days since i am only starting to incorporated 3d coat in my new pipeline and thing are not going smooth at all! So i open 3d coat voxel sculpt room with empty scene then i go in define measurement units and i set it up to cm and scene units to 0.010000 then i create a cylinder primitive 18 meter in height and 2 meter radius and i can barely use my 3d space navigator to zoom out and when i push apply the waiting spinner goes on forever to finally crash 3d coat. So can someone tell me how can i made a simple cylinder at a precise dimension and being able to work with it in 3d coat? Even shift+A is not capable of framing the object in the viewport? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 29, 2019 Report Share Posted May 29, 2019 Are you using latest version ? All problems you mentioned was solved. Quote Link to comment Share on other sites More sharing options...
Advanced Member polynut Posted May 29, 2019 Author Advanced Member Report Share Posted May 29, 2019 (edited) Hi Carlo i am using 4.8.37 I can make a video to show that i cannot make a 18 meter high x 2 meter radius cylinder with define measurement units set to cm and 0.010000 as system units without crashing. Edited May 29, 2019 by polynut Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 30, 2019 Report Share Posted May 30, 2019 Please check Digman post about your request Quote Link to comment Share on other sites More sharing options...
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