Member takanari katano Posted August 6, 2019 Member Report Share Posted August 6, 2019 Hi There ~ (^_^) I am Takanari, a Japanese VFX / full CG animation / game character artist. I am a little weak in English, but I would like to share 3D-Coat techniques and works with you. All questions and comments are welcome. Please enjoy ! This is the final rendered image in Blender2.8 EeVee, the official version of which was released the other day. An emissive map is created and light is emitted partially. The polycount of the character is 3,470 triangles. Created 2K Albedo / Normal Map / Emissive Map. Quote Link to comment Share on other sites More sharing options...
Member takanari katano Posted August 6, 2019 Author Member Report Share Posted August 6, 2019 The high resolution source mesh for baking was made with ZBrush Dyna Mesh. A similar model can be created with 3D-Coat voxels, but this time we used ZBrush as a Dyna Mesh training. 1 Quote Link to comment Share on other sites More sharing options...
Member takanari katano Posted August 6, 2019 Author Member Report Share Posted August 6, 2019 Retopology with 3D-Coat / UV created in Maya. 1 Quote Link to comment Share on other sites More sharing options...
Member takanari katano Posted August 6, 2019 Author Member Report Share Posted August 6, 2019 Normal Map baking in 3D-Coat. Base color paint. Add Carvature + Occlusion Map. Quote Link to comment Share on other sites More sharing options...
Member takanari katano Posted August 6, 2019 Author Member Report Share Posted August 6, 2019 Detail Paint + Emissive Map Albedo Map / Specular Map / Emissive Map / Normal Map 1 Quote Link to comment Share on other sites More sharing options...
Member takanari katano Posted August 6, 2019 Author Member Report Share Posted August 6, 2019 Color Variation A Color Variation B Color Variation C Rendered in Blender2.8 EeVee Thank you for your viewing. (^_^) 2 Quote Link to comment Share on other sites More sharing options...
Javis Posted August 6, 2019 Report Share Posted August 6, 2019 Nice work. Quote Link to comment Share on other sites More sharing options...
Member takanari katano Posted August 6, 2019 Author Member Report Share Posted August 6, 2019 > Javis san Thank you for your comment (^_^) Quote Link to comment Share on other sites More sharing options...
Member takanari katano Posted August 7, 2019 Author Member Report Share Posted August 7, 2019 (edited) Cyborg : 3D-Coat / Blender2.8 EeVee Breakdown Edited August 7, 2019 by takanari katano 1 Quote Link to comment Share on other sites More sharing options...
Member takanari katano Posted August 7, 2019 Author Member Report Share Posted August 7, 2019 (edited) Carvature Map + Occlusion + Normal Map + Hand Paint Rendered in Blender2.8 EeVee Edited August 7, 2019 by takanari katano 1 Quote Link to comment Share on other sites More sharing options...
Member takanari katano Posted August 8, 2019 Author Member Report Share Posted August 8, 2019 Blender2.8 EeVee : Normal Map - UV Seam 1 Quote Link to comment Share on other sites More sharing options...
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