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Baking roughness not good

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I painted materials the voxel model, and baked the retopo.

The baked texture roughness is not the same as the voxel painting, it lack quality and accuracy as it's not exaclty the same.

The baked roughness is lot more higher than the original voxel painting roughness.



Edited by Ratchet

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Yes, because Surface mode painting is based on vertex painting.

Map is only as detailed as the amount of vertices in your mesh. So you need lots of geometry to get detail.

Better to use Smart Materials library from Paint Room.

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