Member Bungeecow Posted May 9, 2020 Member Share Posted May 9, 2020 This may be a very silly question. I'm trying to create a wet clay shader using a repeating Normalmap texture but I'm getting straight lines that get more pronounced as I increase the bump. How do I make these go away? Thanks Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 10, 2020 Share Posted May 10, 2020 Hi Texture tiling is perfect ? (hint: Flat shading > turn it off) Quote Link to comment Share on other sites More sharing options...
Member Bungeecow Posted May 10, 2020 Author Member Share Posted May 10, 2020 (edited) 4 hours ago, Carlosan said: Hi Texture tiling is perfect ? (hint: Flat shading > turn it off) I think it is if, I bring it into Photoshop and do an offset there are no seams. Edited May 10, 2020 by Bungeecow bad grammar Quote Link to comment Share on other sites More sharing options...
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