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[Solved] Почему Export object&textures сохраняет только 2048ч2048?


kirkl
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При том что ипортируя объект я ставлю разрешение 4096х512?    Я давно не пользовался 3д коат  но не помню чтобы раньше было ограничение на экспорт и главное непонятно почему квадратная текстура.   

Пожалуста, скажите что я делаю не так?

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7 hours ago, Carlosan said:

At import: Custom texture size will help

 

Custom texture size.jpg

I am doing it exactly this way.   And 3d coat exports  2048x2048 textures.    Is it UDIM  limitation  and it only could be square files up to 2048 side?   

 

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9 hours ago, Carlosan said:

If you have amateur license, yes. Its a limitation by version type.

No, I have pro license   and it saves 4096x512 texture when it's not UDIM.    With UDIM just 5 tiles it exports nothing but 2048x2048.  When I saves form Texture >export  it seems able to export in correct size. One file at a time.     It's such a tremendous pain in ...   much like  importing UDIM tiles too.    I hoped I am just doing something wrong. 

Edited by kirkl
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3 hours ago, Carlosan said:

Try modifying Textures > Mesh and texture resolution.

 

Thanks you very much Carlosan,    It did help and works just fine after setting correct scale there  

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