Advanced Member kirkl Posted June 15, 2020 Advanced Member Share Posted June 15, 2020 При том что ипортируя объект я ставлю разрешение 4096х512? Я давно не пользовался 3д коат но не помню чтобы раньше было ограничение на экспорт и главное непонятно почему квадратная текстура. Пожалуста, скажите что я делаю не так? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 15, 2020 Share Posted June 15, 2020 At import: Custom texture size will help Quote Link to comment Share on other sites More sharing options...
Advanced Member kirkl Posted June 15, 2020 Author Advanced Member Share Posted June 15, 2020 7 hours ago, Carlosan said: At import: Custom texture size will help I am doing it exactly this way. And 3d coat exports 2048x2048 textures. Is it UDIM limitation and it only could be square files up to 2048 side? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 16, 2020 Share Posted June 16, 2020 If you have amateur license, yes. Its a limitation by version type. Quote Link to comment Share on other sites More sharing options...
Advanced Member kirkl Posted June 16, 2020 Author Advanced Member Share Posted June 16, 2020 (edited) 9 hours ago, Carlosan said: If you have amateur license, yes. Its a limitation by version type. No, I have pro license and it saves 4096x512 texture when it's not UDIM. With UDIM just 5 tiles it exports nothing but 2048x2048. When I saves form Texture >export it seems able to export in correct size. One file at a time. It's such a tremendous pain in ... much like importing UDIM tiles too. I hoped I am just doing something wrong. Edited June 16, 2020 by kirkl Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 16, 2020 Share Posted June 16, 2020 Try modifying Textures > Mesh and texture resolution. Hope it help note: i am using version 4.4.49 Quote Link to comment Share on other sites More sharing options...
Advanced Member kirkl Posted June 16, 2020 Author Advanced Member Share Posted June 16, 2020 3 hours ago, Carlosan said: Try modifying Textures > Mesh and texture resolution. Thanks you very much Carlosan, It did help and works just fine after setting correct scale there 1 Quote Link to comment Share on other sites More sharing options...
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