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[Solved] Changes to shaders ?


Cybergooch
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I see this come up when I try to apply a shader to an object in the sculpt room.

3DCoatGL64_2020-10-01_21-56-52.png.150135744b4015b1ce0aa0a80ab679ee.png

If I make an adjustment like it recommends, am I making a permanent change to the shader in 3DCoat?

Or just affecting the shader as its displayed on the object I'm working on?

Also, do smart materials only work in the Paint room? I don't see them do anything in the Sculpt room

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  • Carlosan changed the title to [Solved] Changes to shaders ?

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