Advanced Member DustyShinigami Posted April 23, 2021 Advanced Member Report Share Posted April 23, 2021 Hi Is there a way of hiding or making the base mesh transparent when retopologising? Not the newly created geometry, which appears in layers under Retopo Objects, but the high poly mesh you import? Sometimes, parts of it can get in the way, and it makes it difficult to see or connect vertices together whilst retopping. Thanks Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 23, 2021 Report Share Posted April 23, 2021 Hi Go to "Windows" - "Panels" - "Surface Materials" (or Paint Objects) panel to hide/show the reference mesh. As shown in the picture below 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member DustyShinigami Posted April 23, 2021 Author Advanced Member Report Share Posted April 23, 2021 Perfect. Thank you. 1 Quote Link to comment Share on other sites More sharing options...
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