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3DCoat 2022, Factures, Blender integration


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  • 3 months later...

It is common in real-time graphics to use tiling textures to represent large surface area however repetition is noticeable as can be seen here on the left.

Using hex-tiling allows us to hide the repetition but requires a solution to hide the seams between adjacent hex tiles.

This is what we have in factures for years. Not Hexagon, but more irregular figure for better tile-killing. (Andrew)


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