Member zFarm Posted July 12, 2022 Member Report Share Posted July 12, 2022 I'm making a palm tree for games and I want to paint the fronds. When I pull it into 3DC 2022.29 I can't find a way to display the way the shader would in Unreal or Unity. Its the standard way of creating plants. I duplicated my geo/ flipped the normals thinking I could just delete the extra's later... but then when I try and paint on one side the brush skips.. Is there a way to display double sided materials? I did see the post on glass but it doesn't show you how to turn on double sided. Thanks Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 12, 2022 Report Share Posted July 12, 2022 Hi View > Backface culling will help And dont forget to set View > GGX, Burley 12 Hope it help Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.