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Paint room- I'm trying to paint/display a double sided object


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I'm making a palm tree for games and I want to paint the fronds. When I pull it into 3DC 2022.29 I can't find a way to display the way the shader would in Unreal or Unity. Its the standard way of creating plants. I duplicated my geo/ flipped the normals thinking I could just delete the extra's later... but then when I try and paint on one side the brush skips.. 

Is there a way to display double sided materials? I did see the post on glass but it doesn't show you how to turn on double sided. 

Thanks

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