New Member IamUser Posted September 3, 2022 New Member Report Share Posted September 3, 2022 I need to "detach" the vertices from each other so that I can detach the edge. This function in blender is called "rip vertices". Can this be done in 3D coat? Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted September 3, 2022 Report Share Posted September 3, 2022 I've never heard of that in a poly modeling program. I wonder if it's a blender thing. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 3, 2022 Report Share Posted September 3, 2022 This function in 3DC is called Selected > Split Edge Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted September 3, 2022 Report Share Posted September 3, 2022 Oh I misunderstood. My mistake. Quote Link to comment Share on other sites More sharing options...
New Member IamUser Posted September 3, 2022 Author New Member Report Share Posted September 3, 2022 I have selected the edges I want to split and clicked that button, but it doesn't do anything. Neither in retopo room, nor in modeling room Quote Link to comment Share on other sites More sharing options...
Solution Carlosan Posted September 3, 2022 Solution Report Share Posted September 3, 2022 Is autosnap turned OFF ? Select Edge Press Split Edges. Move vertex Quote Link to comment Share on other sites More sharing options...
New Member IamUser Posted September 3, 2022 Author New Member Report Share Posted September 3, 2022 My bad! I used a brush to move so I thought it didn't work! 1 Quote Link to comment Share on other sites More sharing options...
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