Member SreckoM Posted November 1, 2022 Member Share Posted November 1, 2022 Does curvature map works correctly when painting on voxels or surfaces? I am getting this and it does not look correct for me. In this case I have it paint 'More on Concave'. Why bottom is not being painted? I am 90% sure this was working OK few day ago. And not I am not sure is it something I clicked or this is expected behavior. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 1, 2022 Share Posted November 1, 2022 it seems that the model has freeze active, use ctrl+D to clean it Quote Link to comment Share on other sites More sharing options...
Member SreckoM Posted November 1, 2022 Author Member Share Posted November 1, 2022 No, it happens even on newly created scene. Create sphere, add few brush strokes, and calculate curvature... One more thing, I am on Linux. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 1, 2022 Share Posted November 1, 2022 Try turning OFF this option on Preferences (RGB cavity) 1 Quote Link to comment Share on other sites More sharing options...
Member Solution SreckoM Posted November 1, 2022 Author Member Solution Share Posted November 1, 2022 (edited) Yes that was it! Edited November 1, 2022 by SreckoM Quote Link to comment Share on other sites More sharing options...
Member SreckoM Posted November 1, 2022 Author Member Share Posted November 1, 2022 Why is it happening? Quote Link to comment Share on other sites More sharing options...
Member SreckoM Posted November 1, 2022 Author Member Share Posted November 1, 2022 I am also getting acceptable results using Light Based Curvature. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 1, 2022 Share Posted November 1, 2022 27 minutes ago, SreckoM said: Why is it happening? check this please Quote Link to comment Share on other sites More sharing options...
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