Jump to content
3DCoat Forums

HUGE bug when mistakenly making changes on poly group while another group is selected.


Recommended Posts

  • Member

Okay this is a HUGE deal breaker for me.. If I edit a mesh thats on a separate poly group layer while another is selected and say I add a bevel. Those newly created faces and edges get added to the poly group that is selected instead of the group the mesh I'm editing is actually on. Then you cant even select these faces and move them unless you close 3d coat and open it then move them. 

I thought losing per subtool undo history was going to break me but I'm cool with that but this is a huge problem because now I have to move way slower when adding and removing geometry from a mesh. Double checking I'm on the right poly group layer when I believe the intended functionality would be to have 3d coat automatically detect the layer I'm on and switch to it.

  • Thanks 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...