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twists


lechefski
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On 1/4/2023 at 4:42 AM, lechefski said:

 

9ea3b315bd31536fe30793e60261fa86.jpg

Heyo! Do any of you know how to make these types of twists in 3DC?

For twisted objects consisting of multiple parts like the ones in the above image you can try using the following method...

First create one piece of the object and offset it from the center of the scene then go to the Axial tool (in the Transform section of the tools panel) and set up the number of additional parts you want and the position and orientation of the axis along which to generate the copies, remember to enable the Instance option...

image.jpeg.6ba0ff07aa85159c5ab7fad8da033d11.jpeg

Once you've applied the Axial tool you may find it helpful to ghost the newly created layers in order to make it easier to work on the original object, you can do this by ALT+left-clicking the ghost icon on the parent object layer

image.jpeg.2f6222f48733112b5908d3ecb521fb10.jpeg

Having done that you can use the Move tool (also located in the Transform section of the tools panel) to add the required amount of gap between the objects.  Since all the other objects are instances of the object you are working on any changes you make will affect all copies of the object.

image.jpeg.b01171047ecd859a1503449fa6c3b975.jpeg

Finally, use the Twist tool (again located in the Transform section of the tools panel) to add the desired amount of twist to the object(s)...

image.jpeg.6d59851378366b9e2d63d2223c208979.jpeg

at which point you should end up with a result similar to this...

image.jpeg.38bcbbbd2d96f954fc2eccab68fdfa77.jpeg

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On 1/3/2023 at 8:52 PM, philnolan3d said:

You could play with the Pose tool to get different designs....

This helps, thank you.

11 hours ago, Fluffy said:

For twisted objects consisting of multiple parts like the ones in the above image you can try using the following method...

First create one piece of the object and offset it from the center of the scene then go to the Axial tool (in the Transform section of the tools panel) and set up the number of additional parts you want and the position and orientation of the axis along which to generate the copies, remember to enable the Instance option...

image.jpeg.6ba0ff07aa85159c5ab7fad8da033d11.jpeg

Once you've applied the Axial tool you may find it helpful to ghost the newly created layers in order to make it easier to work on the original object, you can do this by ALT+left-clicking the ghost icon on the parent object layer

image.jpeg.2f6222f48733112b5908d3ecb521fb10.jpeg

Having done that you can use the Move tool (also located in the Transform section of the tools panel) to add the required amount of gap between the objects.  Since all the other objects are instances of the object you are working on any changes you make will affect all copies of the object.

image.jpeg.b01171047ecd859a1503449fa6c3b975.jpeg

Finally, use the Twist tool (again located in the Transform section of the tools panel) to add the desired amount of twist to the object(s)...

image.jpeg.6d59851378366b9e2d63d2223c208979.jpeg

at which point you should end up with a result similar to this...

image.jpeg.38bcbbbd2d96f954fc2eccab68fdfa77.jpeg

WHAT. Thanks for the private tutorial bruv!

Do you have a Gumroad page by any chance?

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28 minutes ago, lechefski said:

WHAT. Thanks for the private tutorial bruv!

Do you have a Gumroad page by any chance?

You're welcome, hope it helps!

And nope no Gumroad page (yet) but it's probably somewhere on my to-do list so who knows, maybe I'll get around to it this year?! :unknw::rofl:

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