Member Ogier Posted March 13, 2023 Member Report Share Posted March 13, 2023 Hello everyone, I would like to use the Curves to paint areas of material delimited between two curves (closed area). I don't see any way to fill an area like this directly. For the moment, I apply a stroke to each of the two lines then I fill with the paint bucket... but it's not ideal, it often generates worries and a lot of manipulation. There is so much in 3D Coat.. did I miss something? Or does the function really not exist? Thanks in advance ! Ogier screenshot : https://drive.google.com/file/d/1bcJcgivDy-Rf6P5VIX__dq-5STKA0X23/view?usp=drive_open Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 13, 2023 Report Share Posted March 13, 2023 Hi If is set ignore back faces = OFF, any stroke can be used to fill Quote Link to comment Share on other sites More sharing options...
Member Ogier Posted March 13, 2023 Author Member Report Share Posted March 13, 2023 Yes, absolutely, thank you But in fact I wanted to be able to use the new curves because they are saved in layers in a panel and can thus be reused. I work on clothes. This would allow me to apply my color areas on a texture layer, and then on another layer to reuse the curves to generate a perfectly superimposed seam. With the curves we can also think of painting and in places generate a zipper in 3D element, always perfectly superimposed... here to narrow down my search Anyway, thank you very much for your answer! Ogier Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted March 14, 2023 Report Share Posted March 14, 2023 16 hours ago, Ogier said: I would like to use the Curves to paint areas of material delimited between two curves (closed area) Isn't that what you mean? Quote Link to comment Share on other sites More sharing options...
Member Ogier Posted March 14, 2023 Author Member Report Share Posted March 14, 2023 And no... This is not quite what I had in mind because I wanted to fill an area between two paths, which would allow for a non-linear cut in the depth. Like in my screenshot. In addition, with this principle of zone between two curves, this makes it possible to use the curves in a second step to generate a seam with a graphic strip. There, with your projection principle, I cannot generate a seam automatically... Anyway thank you for your reply ! Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted March 14, 2023 Report Share Posted March 14, 2023 5 minutes ago, Ogier said: And no... Like this? Quote Link to comment Share on other sites More sharing options...
Member Ogier Posted March 14, 2023 Author Member Report Share Posted March 14, 2023 Yes thats exactly it. Sorry, I should have done the hatching myself. I haven't found any way to do this simply. For the moment, I draw a thin line on each of the curves and I fill with the paint pot. This is not a quick and effective solution (you often have to touch up the edge of the filled area with the paint bucket). Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted March 14, 2023 Report Share Posted March 14, 2023 Yes, there is no other way. Only workarounds. Quote Link to comment Share on other sites More sharing options...
Member Ogier Posted March 14, 2023 Author Member Report Share Posted March 14, 2023 that's what it seemed to me... But since 3D Coat is crazy software... sometimes there are functions that we hadn't seen! What's the best way to communicate this to developers? I would like to ask if it is possible to implement this function... I think that in terms of code everything is present to add it without it being something very complicated... Thanks for taking time to respond to me ! I wish you a very good day ! Ogier Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted March 14, 2023 Report Share Posted March 14, 2023 1 hour ago, Ogier said: I would like to ask if it is possible to implement this function... Here you can leave a wish. But no one guarantees the implementation because there is a lot of work. Quote Link to comment Share on other sites More sharing options...
Member Ogier Posted March 14, 2023 Author Member Report Share Posted March 14, 2023 I imagine ! There's so much going on right now in 3D! Thanks again to you! Ogier 1 Quote Link to comment Share on other sites More sharing options...
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