Member yoohasz Posted March 12 Member Report Share Posted March 12 (edited) Hi All! I've used 3DCoat for texture painting years ago quite abit (4.xx series) but I've never seen this viewport glitch before (pls see video). When I use the fill tool, and the smart material preview is open, I see these pulsating faces. Is this normal? I just updated my nvidia driver, but it still persists. So this was the case before and after updating the driver. Can anyone help? Thanks. EDIT: this is version 2024.13, but I had this issue in previous versions too 2024.09 for example. viewport_pulsation.mp4 Edited March 12 by yoohasz 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 12 Report Share Posted March 12 Yes, this happens when we using Max Angle preview ON The banding preview is little weird, its true. I think that could be better, thanks for point it up 1 Quote Link to comment Share on other sites More sharing options...
Member yoohasz Posted March 13 Author Member Report Share Posted March 13 Thank you @Carlosan! That helped!. I agree it could be a bit more informative. I wonder why it's "animated"? Why don't the rainbow or greyscale colors just appear static depending on max angle? Thanks again! 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.