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Cavity Masking and Painting


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1 hour ago, webmaster said:

Cavity Masking and Painting

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be nice is we had an intensity slider instead of painting the whole freeze for cavity masking , 

or just a button , "mask by cavity" for sculpt and mask by using height maps for painting and simply allow us to determine on a slider in tool options how much masking to be applied along with sharp and blur .. 

 

thats the dream anyways , 

also while were at painting , any plans to support double sided planes and support for opacity maps?

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On the upper right side you can adjust degree & contrast

image.png

Remember that Conditions only work on freeze for sculpt surface mode or Surface Paint on vertex on Paint Room.

But the standard sculpting brushes do not respect conditions, only work on Freeze mask to restrict where surface sculpting tools will be applied to the surface of the model.

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