Member zandernice Posted May 6 Member Report Share Posted May 6 I have a photogrammetry model with UVs and texture that was exported out of a capture app. There's a few artifacts in the capture that I'd like to quickly delete and/or smooth out. How do I do that while maintaining the existing UVs and texture in 3Dcoat? My understanding is that the sculpt room trashes the UVs - even in surface mode. Is there a work around? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 6 Report Share Posted May 6 Time ago this video series was released showing the steps. Are outdated but I hope helps to understood the whole process. Quote Link to comment Share on other sites More sharing options...
Member zandernice Posted May 6 Author Member Report Share Posted May 6 Fantastic, thnk you 1 Quote Link to comment Share on other sites More sharing options...
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