Advanced Member Ratchet Posted September 27, 2009 Advanced Member Report Share Posted September 27, 2009 Well , i've done a model, retopology ! Than turned mirror off , to be able to unwrap without problems and baked normal map. I have only one half model ! Could it be possible to mirror the low poly generated model under 3D Coat on paint menu view or sculpt ? and ability to adjust vertex if necessary ? Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted September 27, 2009 Contributor Report Share Posted September 27, 2009 How about returning to the retopology tab and using the "Apply Symmetry" button? Quote Link to comment Share on other sites More sharing options...
Advanced Member Ratchet Posted September 27, 2009 Author Advanced Member Report Share Posted September 27, 2009 It won't create the low poly model symmetry ! Correct me if 'im wrong ? Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted September 27, 2009 Contributor Report Share Posted September 27, 2009 Just to be clear, in Retopo with the Symmetry plane on and the appearence of two sides to the mesh, it wont give you a compleat mesh when you "Apply Symmetry"? Quote Link to comment Share on other sites More sharing options...
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