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Crash when merging into scene (microvertex)


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I tried to do some retopoing and merging to scene today on my PC windows XP when CRASH. I was working on a fairly high res model so I then tried a simple default sphere and the same crash occurred. This is under GL version of 3d-coat. Also this is the current beta as of today.

The error message is this

"The instruction at "0x00480dc3" referenced memory at "0xc02485d5". The memory could not be read."

I am currently using the 3 gig switch on this machine Windows XP service pack 3

I then tried it with the current mac version of the beta and it worked as expected with no crash.

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