Reputable Contributor digman Posted February 22, 2010 Reputable Contributor Report Share Posted February 22, 2010 I was going for a little more of a hard edge sculpt look on parts of the helmet. The helmet is really a collection of different ways as I tried to get better edges using just the tools of 3DCoat. Some worked out better than others... More work still to be done. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member ifxs Posted February 22, 2010 Advanced Member Report Share Posted February 22, 2010 nice work. liking the "space-mariner" feel of it, good choice of shader too! hopefully the "multi-res" Andrew is apparently adding to the vox-room will allow for sharper details without needing to increase the res of the vox layer to unusable levels. I too have trouble getting sharp details with little distortion below 4x voxel resolution(or sizing the vox object up VERY LARGE instead of increasing the vox layer res). Quote Link to comment Share on other sites More sharing options...
Javis Posted February 22, 2010 Report Share Posted February 22, 2010 Cool design... Looking forward to your future work on this. PS - I know what you mean about one method vs another. Some are great some are not. It also depends on what exactly you're trying to do with one method vs another. Since voxel sculpting is so new, it's required to explore what can be done. I will be happy for the day when we can just look at our reference chart (or by memory of course) and say, "I'm doing trying to do X on this particular shape/sculpt, so I should do Y to achieve it." Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted February 25, 2010 Author Reputable Contributor Report Share Posted February 25, 2010 Second pass at the Helmet. Rendered in 3DCoat using the real time render with 3 lights. Top light effect made in another program. I used the split tool as a cutter on objects imported. This allowed me to make harder edged pieces. 3 million triangles... 1 Quote Link to comment Share on other sites More sharing options...
Javis Posted March 1, 2010 Report Share Posted March 1, 2010 Looking good, and refreshingly interesting. Quote Link to comment Share on other sites More sharing options...
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