Member Ruchir Posted December 17, 2010 Member Report Share Posted December 17, 2010 Does an extrude tool already exist? If not, would it be hard to implement? I'm thinking of a retopo tool which takes an edge loop allows you to extrude it against the underlying reference mesh. This would be useful for conforming to eyes or similar protrusions or intrusions. Just a thought? Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted December 20, 2010 Reputable Contributor Report Share Posted December 20, 2010 Does an extrude tool already exist? If not, would it be hard to implement? I'm thinking of a retopo tool which takes an edge loop allows you to extrude it against the underlying reference mesh. This would be useful for conforming to eyes or similar protrusions or intrusions. Just a thought? +1. I've been meaning to ask for this for some time now. It would come in handy quite often. Been having to make such "Insets" Manually one cut at a time when extrude/inset has been a standard use tool in 3D applications for over a decade. Quote Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted December 20, 2010 Advanced Member Report Share Posted December 20, 2010 +1 And why not a resize tool? Using the center of selected vertices? Quote Link to comment Share on other sites More sharing options...
Member ace63 Posted January 21, 2011 Member Report Share Posted January 21, 2011 Gotta push this thread - this is a much needed function! Quote Link to comment Share on other sites More sharing options...
Advanced Member chris_solo Posted January 30, 2011 Advanced Member Report Share Posted January 30, 2011 yep +1 too! Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted January 31, 2011 Reputable Contributor Report Share Posted January 31, 2011 Actually, you have both an "Extrude" (Edges) tool and a "Bevel" tool which works like Max's Inset tool or Maya's Extrude tool. I just stumbled upon it recently, and was glad I found it. It's a bit hidden though. If you are in the Selection tool and Edges mode, you will see the tools at the bottom of the tool pallet. Quote Link to comment Share on other sites More sharing options...
Member ace63 Posted February 1, 2011 Member Report Share Posted February 1, 2011 Ok thats indeed quite hidden - I never used the select tool because its quite cumbersome and not really intuitive. Now if we had some better selection tools.... Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted February 1, 2011 Reputable Contributor Report Share Posted February 1, 2011 Ok thats indeed quite hidden - I never used the select tool because its quite cumbersome and not really intuitive. Now if we had some better selection tools.... I agree...I've been trying for a long time to get Andrew to implement a "Dot Ring/Loop" and "Grow Ring/Loop" selection, that are available in 3ds Max. Dot ring lets you take two adjacent selected loops and in one click select half of your model. You could then hit DELETE and effectively reduce your model in half. That's just a matter of 3-4 clicks. Compare that to trying to clean up a dense Autopo result, currently. Quote Link to comment Share on other sites More sharing options...
Member Spazmortis Posted February 12, 2011 Member Report Share Posted February 12, 2011 +1 Quote Link to comment Share on other sites More sharing options...
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