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Prob to apply some shaders


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  • Member

Hi All

First happy new year and all the best !

I'm very new to 3D coat as I bought it last friday.

I've got some problem with some shaders in voxel mode. Some of them as "BasicComplexShader", "Bronze", "Depth", "redwax" etc.. don't want to apply to my objet. It applies 1 second and disappears from my baord.

Could someone give me an hand for this please. As I already run the last update today.

Thank

NB : I've got a Mac

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  • 2 weeks later...
  • Member

I am having problems with the shaders too.

BUILD:

V3.5-09-CUDA64 DX and GL

OS:

Win 7 64 Bit

HARDWARE:

Dell Precision WorkStation T7500

NVIDIA Quadro FX 5600

BUG DESCRIPTION:

Depth shaders not working. Random parts of object is rendered all flat without light or depth info.

The problem has been around for some time now. It is not a V3.5-09 exclusive. Untill now I have just been avoiding using the Depht shaders.

I just installed the latest drivers from NVidia, but the problem persists.

STEPS TO REPRODUCE:

Start a new scene. Insert a primitive sphere. Apply one of the Depht shaders.

Cheers

-Martin

post-3165-12947396327112_thumb.jpg

post-3165-12947396702753_thumb.jpg

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