Member Adivaki Posted January 1, 2011 Member Report Share Posted January 1, 2011 Hi All First happy new year and all the best ! I'm very new to 3D coat as I bought it last friday. I've got some problem with some shaders in voxel mode. Some of them as "BasicComplexShader", "Bronze", "Depth", "redwax" etc.. don't want to apply to my objet. It applies 1 second and disappears from my baord. Could someone give me an hand for this please. As I already run the last update today. Thank NB : I've got a Mac Quote Link to comment Share on other sites More sharing options...
Member Phizter Posted January 11, 2011 Member Report Share Posted January 11, 2011 I am having problems with the shaders too. BUILD: V3.5-09-CUDA64 DX and GL OS: Win 7 64 Bit HARDWARE: Dell Precision WorkStation T7500 NVIDIA Quadro FX 5600 BUG DESCRIPTION: Depth shaders not working. Random parts of object is rendered all flat without light or depth info. The problem has been around for some time now. It is not a V3.5-09 exclusive. Untill now I have just been avoiding using the Depht shaders. I just installed the latest drivers from NVidia, but the problem persists. STEPS TO REPRODUCE: Start a new scene. Insert a primitive sphere. Apply one of the Depht shaders. Cheers -Martin Quote Link to comment Share on other sites More sharing options...
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