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Autodesk Decides to Reinvest in Mudbox
MorganNilsson replied to druh0o's topic in CG & Hardware Discussion
Haha yeah, that reinvestment went literally nowhere. -
How should I carve in the orange screens?
MorganNilsson replied to Kim Jong OOF's topic in General 3DCoat
Showed two ways on the discord group that I might as well share here as well. https://streamable.com/gbbh9p https://streamable.com/7qp6lp -
Interested whether Andrew has considered Vulkan now that it is a thing, since he already back then seemed to not want to support both DX and GL. Also naturally curious how it will go with the Mac now going ARM64 based etc, but time will tell how it turns out on that one, too soon to say anything now.
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https://github.com/nidorx/matcaps Just wanted to share a ridiculously large library of matcaps that you can use in 3D Coat, I'll probably be spending the next month going through all just for fun
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Hello! Not sure where to make feature requests but here goes. It'd be beyond wonderful if we could get stronger smooth brushes in Voxel mode, much like the smooth powerful and the other variants we have accessible in surface mode. The current smooth brush becomes quite useless at high polycounts, as in, it barely have any effect at all.