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Everything posted by Andrew Shpagin
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22.07.21 2021.09 -Fixed possible crashes when you install older extensions. - Dropping the image to the viewport and using it as a stencil will activate it immediately, so you will be able to paint with the image instantly. - Voxel brush engine works correctly with stencils, black areas on stencils will not be affected by the brush. - Brush engine (both - voxels/surface) handles rectangle/lasso selection with masks correctly. - Correct Exposure for Light Baking Tool. - The option for people who want to help with translation, see "Edit-> Preferences->Translate directly into the language file". - Fixed "lumpy plane problem" when sculpting with voxels brush engine creates lumpy areas. It was related to brushes were normal or position Sampling > 100%. - Autoretopo with the instant mesh restored in the VoxTree RMB menu. - Edit->Relocate 3DCoat's data works correctly now.
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Yes, reproduced it, will fix it. I need some help with Chiesel to make it perfect. Seems it works symmetrically on my side, but I use simple models. So, if someone will drop me some scene where I can reproduce it, that could be good. Also, if someone was able to tweak the Chisel to the expected job, please send me the preset.
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21.07.21 2021.08 - Fixed PPP problem when stamp drawing may leave dirty tale when you paint over UV. This is a very old bug that was present in 4.9 too. - The sequence Vox Hide something->Invert hidden->Objectify Hidden now functions correctly. - Uninstaller fixed, now it removes installed item completely from the programs list and from the start menu, has the correct icon. - Fixed loading of tangent space normal map. PS: I done only what I was able for today)
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20.07.21 2021.07 [stable] - Fixed multiple problems and inconsistencies related to direct painting over stencils and materials using PreviewOptions->Paint over image - Tools works correctly in general, with no random lines and other buggy stuff. - Correct alpha direction - All modes in E-panel work correctly in image editing mode (that's big deal). Of course curve tools may be used in this mode as well. - It works correctly with pressure and snapping. - Materials navigation panel tweaked a bit - edit button inserted for ease of finding the edit feature. - Correct materials duplication if the color layer was painted manually. - Correct the direction of the pen in radial stamp mode in all modes - sculpt, paint, uv paint, paint over stencil/material. Other fixes: - Fixed potential crash during startup (as reported in this thread). - Corrected snake tool - Bake shader with reflections in Light Bake Tool - Fixed "long memory" issues when render settings or spline objects are migrating between projects.