Hi all, new to using 3d coat in its entirety and I have my first very noobish question yay! Coming from zbrush I'm used to having my model fully lit as I sculpt, but for some reason despite what shader I use in 3d coat I can't quite figure out how to do this it's always lit heavily from the right and in shadows on the left. How do I get the look like in the official vids such as this, shader and all
Thx for any replies