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Metin Seven

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Metin Seven last won the day on November 2 2017

Metin Seven had the most liked content!

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About Metin Seven

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    visualization • illustration • 3D design — metinseven.com

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  1. Hi, I'm pleased to announce that I reinitiated a former activity of mine — training people to learn or improve a visual skill, 2D and/or 3D. 3D-Coat is one of the 3D editors I'm using in my workshops. A training takes place in the Netherlands, in my studio or on location, so it will be mostly interesting for Dutch and Flemish people. More info can be found on my site: metinseven.com Regards, — Metin
  2. Yep, it's a very nice renderer. Fast, especially on AMD GPUs, and it works intuitively if you're used to GI renderers such as Blender's Cycles.
  3. Metin Seven

    3DCoat 4.8 BETA testing thread

    Interesting, thanks @Michaelgdrs. I'll do some tests too.
  4. Metin Seven

    3DCoat 4.8 BETA testing thread

    Well said, @AbnRanger. I've recently written a simple review of auto-retopo algorithms, with Autopo being the winner, as far as I'm concerned.
  5. Metin Seven

    3DCoat 4.8 BETA testing thread

    That's also my impression, but I'd love to know if some fine-tuning has been performed, as I love 3D-Coat's auto-retopo a lot.
  6. Metin Seven

    3DCoat 4.8 BETA testing thread

    Looks good indeed, but has 3D-Coat's native auto-retopo been improved as well? I thought only the Instant Meshes algorithm was added.
  7. Metin Seven

    3D-Coat vs. ZBrush auto-retopology comparison

    Thank you, @iceage, appreciated.
  8. Metin Seven

    3D-Coat vs. ZBrush auto-retopology comparison

    Thanks @digman! That's my experience too.
  9. Metin Seven

    3D-Coat vs. ZBrush auto-retopology comparison

    The article has also been published on CG Record. I hope this brings 3D-Coat some interesting exposure. Regards, Metin
  10. Hi, I wrote an evaluation of the two best 3D auto-retopology algorithms available today — 3D Coat's Autopo and ZBrush's ZRemesher. Read the article here. Regards, Metin
  11. Metin Seven

    3DCoat 4.8 BETA testing thread

    Great. Thanks for your swift reply, @Carlosan!
  12. Metin Seven

    3DCoat 4.8 BETA testing thread

    Hi, I've been away from 3D-Coat for a while because of a move to a different computer. I'd like to reinstall 3D-Coat now on the other machine (I've deactivated my license on the previous machine), but I'd like to know: can I install the latest beta download right away and activate my license, or do I need to install the official 3D-Coat 4.8 release first? Thanks, Metin
  13. Metin Seven

    3DCoat 4.8 BETA testing thread

    Hi Andrew, Many thanks for the new beta. The latest MacOS beta download in your initial post is version 4.8.04, is that correct? If that's correct, then the Constructor tool snapping still doesn't work correctly on MacOS. It's the same as in the previous beta: the Smart Placement option only works in a few cases, like in corners that have three surrounding walls, and the same goes for the Place Edges tool. Only the Place Corners tool works as expected. Regards, Metin
  14. Metin Seven

    Metin's 3D Coat explorations

    3D Coat sculpting experiments by Metin Seven.
  15. Metin Seven

    Some tools not corresponding to brush size

    Thanks, @Carlosan. Strangely, today everything works as expected again, without having changed anything. While yesterday even quitting and restarting 3D Coat didn't have an effect. Maybe strange things start occurring when Mac OS has been running all day without restarting, causing RAM fragmentation / input oddities / aberrant GPU behavior. But I'll keep your suggestion in mind in case the issue returns, thanks.