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Elemeno

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Everything posted by Elemeno

  1. .... wouldn't nvlink be better? also , do a quick video with task manager running so we can see the cores please
  2. ignore the above ... sharpening the edges does this
  3. can we get a way to freeze edges in the retopo room so when were doing retopology we can pin edges and the relax without the selected edges moving???
  4. or allow others to stream , i find alot of attention to zbrush comes from the regular streams or art competitions ...
  5. could we get proper channels in the layers in paint mode, like how they would be in other 3d painting software ... just find this makes it alot easier to use...
  6. Yea i know ... didnt know if you owned zbrush or not .. was giving you an alternative...
  7. ... multires isnt multires... what they have made is a layer system ... i believe blender uses a displacement maps Desktop 06-03-2023 15-57-12.mp4 3d coats version of multires Desktop 06-03-2023 16-03-05.mp4 gives some strange results... this isnt useful to anyone another reason why surface mode needs a solid quads only ,so multires can work correctly.
  8. the sphere tool in voxels tools... could we get a constant mode that uses a gizmo so we can create a basic shape using move,scale and rotate
  9. this is for modelling room, TSB is sculpting , also 3dcoat has other ways ... check out a few tutorials on youtube
  10. mack this is amazing!!! do you mind if i sculpt this?
  11. i suppose 22.0.6 was your last update? dont worry nothings changed
  12. technically no it doesnt ... but for rotating or moving the mesh and getting a low poly version the faster way is quads ... when youre using this method of tris /quads in this surface mode , a few changes to high or low res destroys one or the other making it non useful at the moment .. ive submitted videos showing this and i believe or hope they are working on it , hopefully they dont affect voxels ... i love not having to worry about topology but at the same time i need the importance of topology its a strange one but if they do it right i wont need to switch software half as much with my workflow
  13. when youre used to 3dcoat , its painfully hard to use blender again
  14. with the cut off tool can we can an invert options .. like ctrl lmb will cut out everything outside the shape?
  15. as long as joints an bend able areas have extra loops ... youre fine
  16. ah see the problem is ... you've only scratched the surface... when you use 3dcoat with other tools you speed up your workflow loads! bbut i understand what you mean , topology gives weird bakes ... the shading is blotchy tools arent as reliable as others.. voxels destroy the edge flow of anything . but what you do have is a great software for building things fast.. i have no idea who said too many tools is bad because the more tools at my disposal the better ... if they can make surface mode have quad only and tools that can polish properly .. then it would be alot better!
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