Member Przemas Posted September 20, 2013 Member Report Share Posted September 20, 2013 We're using computer apps to design miniatures for tabletop games. We then 3d print those crazily small and even more crazily detailed models on our 3d printer. But the files need to be really clean for it - and usually we use specialized apps for repairing the meshes. Truth to be told we rarely have issues with the stuff we do inhouse. But as we're running 3d printing service as well we sometimes get files so screwed up that repair apps show me a middle finger when I'm running repair scripts. Those so far were a real pain. I've always suspected that thx to using voxels 3d Coat should be great for manuacturing. But never thought how capable it is when it comes to fixing meshes for 3d printing. Last week I've been able to make 2 really nasty models printable. First voxelizing/filling voids removed most of the tricky areas while Fill tool worked as magic rebuilding the few screwed areas that were left. Now I only regret I haven't tried it sooner . Thought I'd share chaps . Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 20, 2013 Report Share Posted September 20, 2013 Nice to know Do you have pics and walkthrough done to share ? Have an own 3D printer, or are using an external service ? ty in advance Quote Link to comment Share on other sites More sharing options...
Member Przemas Posted September 20, 2013 Author Member Report Share Posted September 20, 2013 (edited) So far it was rather straightforward - imported mesh for voxelizing, scaled it till polycount seemed right then run fill voids / close invisible hulls command . Then I rebuilt the areas that were not right with "Fill" brush . That's it - that gave me mesh that has not caused any more serious problems. We have an inhouse 3d printer. When we've decided to go digital it was tricky to find a company that provided service that matched our needs (very high res). Just to show you what I mean: Edited September 20, 2013 by Przemas Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 20, 2013 Report Share Posted September 20, 2013 W O W Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted September 20, 2013 Contributor Report Share Posted September 20, 2013 Hoorah for 3D-Coat! Quote Link to comment Share on other sites More sharing options...
Member Przemas Posted September 21, 2013 Author Member Report Share Posted September 21, 2013 Just found the decimation in surface mode. WOW! That's the thing I thought is missing - aparently it is not. So not only I can repair files quickly i can also get away with much better polycount. Awesome! Quote Link to comment Share on other sites More sharing options...
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