Advanced Member FreezeFrame Posted June 7, 2014 Advanced Member Share Posted June 7, 2014 (edited) I was wondering about doing twists on a Pepsi bottle. Used warp and found it is a good way to do a drill bit!! Maybe with the right settings? I would think Axial but I'm having a hard time getting anything to line up. Maybe use splines and a shape to remove a groove......as close as a I can place the splines all the way around? Any ideas? Edited June 7, 2014 by FreezeFrame Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted June 7, 2014 Contributor Share Posted June 7, 2014 (edited) Sculp the bumps of the bottle vertical. Then use the pose tool to twist it. Take a look at 3:20 min, how i use the pose tool for that. Edited June 7, 2014 by Malo Quote Link to comment Share on other sites More sharing options...
Advanced Member FreezeFrame Posted June 7, 2014 Author Advanced Member Share Posted June 7, 2014 (edited) It helps to have the hexagon shape first or more sided. Than trying to add indents like I was thinking. Da on my part!! The pose tool does work good but I got the shape going with "Warp and Twist". Thx.. Not quite sure how to get the spacing in between each section though. It won't be exactly the same because it will have thinner ridges. Good for now!! Edited June 7, 2014 by FreezeFrame Quote Link to comment Share on other sites More sharing options...
Advanced Member FreezeFrame Posted June 8, 2014 Author Advanced Member Share Posted June 8, 2014 (edited) May as well post it. The twists turned out ok. Very simple! Learned something anyways. It is still in pieces, needs smoothing and a neck piece. I have other models I'm working on for practice. So rendering as a low poly with some words another time. Edited June 8, 2014 by FreezeFrame Quote Link to comment Share on other sites More sharing options...
Advanced Member FreezeFrame Posted June 8, 2014 Author Advanced Member Share Posted June 8, 2014 (edited) Edited June 8, 2014 by FreezeFrame Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted June 24, 2014 Advanced Member Share Posted June 24, 2014 This another example of why we need axial symmetry...the Axial tool isn't the same thing, so we need to be able to sculpt in up to 3 dimensions. Quote Link to comment Share on other sites More sharing options...
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