Member GregP Posted June 17, 2014 Member Report Share Posted June 17, 2014 Are the transform options of move, rotate and scale only available from commands-transform or can you scale edge loops in select / quad mode. Cheers for any help Greg Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted June 17, 2014 Contributor Report Share Posted June 17, 2014 (edited) Sure, Everything that you select (vertices, edges, faces) are transformable. Edited June 17, 2014 by Malo Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 17, 2014 Reputable Contributor Report Share Posted June 17, 2014 You can move verts, edges and faces with the "Move Vertices" tool. In Auto mode (in the toolbar, at the top of the UI), you can hover over the item you want to manipulate. You can move geometry in a painterly fashion with the Brush tool. But if you want to do simple transform operations, the Transform tool is the intended option. Quote Link to comment Share on other sites More sharing options...
Member GregP Posted June 18, 2014 Author Member Report Share Posted June 18, 2014 Cheers guys, I'm a 3D Max user mainly so it's all new to me. Is it possible to select a loop of edges and then extrude them? in 3D Max you can select a loop of edges hold shift and then drag out / extrude a new loop. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 18, 2014 Reputable Contributor Report Share Posted June 18, 2014 Please email Andrew this request (support@3d-coat.com) and emphasize just how handy this tool is. I'm a 3ds Max user, myself and I've been banging the table for this and a few other tools, for over a year, now. http://3d-coat.com/forum/index.php?showtopic=14525 These additions would make 3D Coat a pretty decent, if not great poly-modeling toolset. Cause sometimes there are objects that are better handled in a Poly-modeling environment, and having a robust set of modeling tool there would allow the artist to do most all of their modeling in the same app. The Retopo Room is pretty close but not quite there, yet. Andrew has hired some new help, and I think that this area is one they plan to have addressed with the new help...it's just going to take some time for them to get adjusted to Andrew's coding structure. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 18, 2014 Reputable Contributor Report Share Posted June 18, 2014 This one covers the Extrude and Bevel tools (but there still needs to be the ability to hold the SHIFT key to extrude new edges) Quote Link to comment Share on other sites More sharing options...
Member GregP Posted June 19, 2014 Author Member Report Share Posted June 19, 2014 Cheers for those very helpful Quote Link to comment Share on other sites More sharing options...
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