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CountChocula

Tiled Sandbox -- Am I missing something?

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I'm new to 3dcoat and downloaded the 4.5 trial to see how well it works for tiled sculpting. And I haven't seen much about it on youtube, but there is a tiled sandbox option (3 x 3 tiles) that I tried, however the implementation of this is quite weird. When you sculpt there is obvious seams, as seen here 8333b03f9e.jpg

 

What good is tileable sculpting if there are seams?

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Hi!

 

 

Could you post a little more about your workflow, what you're doing exactly and what you're using will help us help you find out what is going wrong for you. A video would be especially useful. :)

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Hi, I'm getting this also.

 

Any of the surface tools used on the tiled boxes does not automatically wrap around to the opposite side.

 

I hate to flog a dead horse but I'll link to this post I first made in July 2009.

 

I presume that the Surface Sculpting - Tiled Box was Andrew making a start on this idea but it seems abandoned.

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