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3DCoat content installation migration


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I need help/guides on how to install 3D coats contents such as: brush, shader, material... I have downloaded them but cannot figure out how to import/install them.

 

Many thanks in advance

Best Regards

nguyenhh

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Hello !
- File
- Import extension
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  • 1 month later...
  • Member

On 4.7.19 and on the latest build 4.7.24, I'm not able to install the extensions properly from the community resources.  I see a tab in the paint room that shows e.g. "Bricks" under Smart Materials tab but there are no shaders in there after a restart.  Just X "close" and +"New".

This is the same for the shaders in the Voxel sculpt room.

Is there a way to manually install the 3dpack contents to the appropriate location?

Best Regards,

Jason

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Is a compressed file. You can uncompressed it using 7-zip (as example)

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I see that it's a zip file now.   However I'm still not able to load it into the various menus, aargh.  Thanks for the reply though.

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Because you need to copy the folder to user documents folders location -patterns-

C:\Users\username\Documents\3D-CoatV___

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File>Browse>Smart Materials

Indicates 3D coat is looking in it's install folder here: C:\Program Files\3D-Coat-V4.7.19\patterns

However the installer places them in my docs folder (Hate my docs)  Not sure if I should leave this alone or try to get 3Dcoat to not look at install folder but repoint it to my docs..?

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Look at first screen shot,  the "bricks" are in fact in the documents folder already.  So are some of the other resources, yet 3Dcoat doesn't see them.  I try to manually load them by going to the Smart Material>Bricks>tab and select add to existing but it's not reading the xml, instead it's just bringing in the associated bitmaps flat into that folder.  I can't pick the xml file either from that menu, only the bitmaps.

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Well that would at last explain it.  Thanks but it doesn't say anything about version compatibility does it?  Is there a location for some of these that are compatible with v4?

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Take note if you upload to version 4.7.24

For improvements in PBR shaders many materials are no longer compatible.

You need to Convert materials pre 4.5

4.5.jpg

- And to use Migration Master command

MigrationM.jpg

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I presume a simple compatible with statement under the Resources page of 3Dcoat would be a huge time saver.  Or probably remove most of these as I'm guessing v3 was quite a while ago.  Thanks for your help!  I'll look at the forum page you've suggested.

Best,

Jason Brummett

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