Jump to content
3DCoat Forums

Paint on Object with multiple Textures


tcoursey
 Share

Recommended Posts

  • Member

Using Demo to understand the 3DC engine!  Just got the correct exports for Octane out of 3DC, use the Arnold export not the Octane Preset.

As I import an object to paint on I tried a CHAIR.  It has two surfaces...metal legs and fabric top.  I see both in the Surface Materials TAB.  But using the layers for doing the actual painting I don't see a way to reference them.  So I paint as close to each surface as I can, treating it as all one LAYER.

This can't be the best way....  What am I missing?

Link to comment
Share on other sites

  • Member

Oh yeah that's what I did too. I did like a clown pass by hand, with each object on a layer, like you did. after that, you can use the clip mask layer. it's a very "2D/photoshop" workflow.

 

But there should be a way to just clip mask layer to an surface or an objet...

 

IF this option is not in 3DC yet, I read than the team is suppose to work on this part of the software in the near futur, so we could send an e-mail to Andrew.

Edited by Mr.Panka
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...