Member radionix3d Posted April 18, 2019 Member Report Share Posted April 18, 2019 I'm doing some tests with painting tesselation in the paint room and exporting it but so far when I try to export it through export object and textures it produces only a grey image. What happens? I'm trying to export this https://monosnap.com/file/vbCUYmJTlKn0NskwniaudFWPwukVpu Normals and AO exports ok Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted April 18, 2019 Contributor Report Share Posted April 18, 2019 Did you bake Displacement (grayscale height map) and add it to the Save page? Quote Link to comment Share on other sites More sharing options...
Member radionix3d Posted April 19, 2019 Author Member Report Share Posted April 19, 2019 Hm, I'm not sure what's happening but as soon as I turn on a low poly in the paint room displacement dissapears but it's the same low poly mesh! Can someone explain me what's happening? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 21, 2019 Report Share Posted April 21, 2019 Try this settings when export it from 3D-Coat: Quote Link to comment Share on other sites More sharing options...
Member radionix3d Posted April 22, 2019 Author Member Report Share Posted April 22, 2019 ok, this has worked for me. Thanks everyone for help! https://monosnap.com/file/Gkmy3BBaGzuCdQPzrhBbGchihoDGS8 https://monosnap.com/file/rvaGngRNbliXsWArUnL6Kmjvs1BIZP 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 22, 2019 Report Share Posted April 22, 2019 Glad to know ! Quote Link to comment Share on other sites More sharing options...
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