Advanced Member nobackup Posted September 21, 2019 Advanced Member Report Share Posted September 21, 2019 Whenever I use the 'import multiple objects' command (for example with a character from zbrush), the results are extremely low-poly....like just a few triangles show up. It seems like the layers it creates don't have enough resolution, but I don't know how to solve this. If I import the objects one at a time, it's fine, but I have a lot of pieces and would like to do it in one go. Am I missing something? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 21, 2019 Report Share Posted September 21, 2019 Switch to Surface Mode Voxtree > (S)layername to get better results. Quote Link to comment Share on other sites More sharing options...
Advanced Member nobackup Posted October 6, 2019 Author Advanced Member Report Share Posted October 6, 2019 On 9/21/2019 at 12:11 PM, Carlosan said: Switch to Surface Mode Voxtree > (S)layername to get better results. thanks for the tip. I've tried this and the meshes do look a little better but still have lots of errors. Importing one at a time works well however. Looks like it is bugged for now - version 4.905 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 6, 2019 Report Share Posted October 6, 2019 Are you importing fbx file format ? must be ascii not binary. Try importing obj file format. Hope it help. Quote Link to comment Share on other sites More sharing options...
Advanced Member nobackup Posted October 7, 2019 Author Advanced Member Report Share Posted October 7, 2019 hey Carlosan, yes OBJ format....from zbrush. I'll keep experimenting. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 7, 2019 Report Share Posted October 7, 2019 So try using fbx fileformat please. Quote Link to comment Share on other sites More sharing options...
Advanced Member Dmitry Bedrik Posted October 7, 2019 Advanced Member Report Share Posted October 7, 2019 Looks like you're trying to insert meshes with voxelization. There is a checkmark when importing an object. Well, make a layer immediately in surface mode. Quote Link to comment Share on other sites More sharing options...
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