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Carlosan

Reference-based Polygonal Modeling & PBR Texturing in 3DCoat 2021

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This video demonstrates full modeling pipeline in 3DCoat 2021, including Polygonal modelling & PBR Texturing. The toolset shown is part of the 3DCoat 2021 release expected in Q1 2021. Find out more on #3DCoat: https://3dcoat.com/ Download 3DCoat's trial and try it for free: https://3dcoat.com/download/ Follow us on Facebook: https://www.facebook.com/3DCoat/ Follow us on Twitter: https://twitter.com/3DCoatOfficial

 

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I notice the guitar has smooth edges.

Will we have subd support? Bevel shader that we can bake to normal map?

Congrats!

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Will we have subd support

As i remember yes

 

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Was planned for Q4 2020, but we decided to shift it to Q1 2021 as we are still working on the release. So it will be available within the next couple months approx.

Currently Alpha version is up and running.

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