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What about "traditional skulpting methods" in 3DC 3?


Taros
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Hi,

what about the "traditional skulpting methods" in 3DC 3 ? Are there plans to improve them? Or are you focusing on voxel sculpting only, from now?

I am asking because of the memory limitation on a 32 bit sytem while working with voxels. Unfortunately, 3 GB RAM is not enough to work on details with voxels on a 32 bit system.

Regards

Chris

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Hi,

what about the "traditional skulpting methods" in 3DC 3 ? Are there plans to improve them? Or are you focusing on voxel sculpting only, from now?

I am asking because of the memory limitation on a 32 bit sytem while working with voxels. Unfortunately, 3 GB RAM is not enough to work on details with voxels on a 32 bit system.

Regards

Chris

I am looking at that side, but I will improve it only after release. I plan to make there all standard tools and multires.

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