Advanced Member TLE Posted June 5, 2009 Advanced Member Report Share Posted June 5, 2009 the default shader now is pretty white and wash out. I would like to change it to a designate shader i like. Can i do that? how? Thanks T Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted June 10, 2009 Report Share Posted June 10, 2009 Do you mean with voxels or painting? In voxels you can right-click on one of the shader balls and set it as the default. If you mean when you're painting, trying bringing the lights down in the upper-right corner. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted June 10, 2009 Contributor Report Share Posted June 10, 2009 Do you mean with voxels or painting? In voxels you can right-click on one of the shader balls and set it as the default. If you mean when you're painting, trying bringing the lights down in the upper-right corner. I noticed on using the light control that the lowest setting was about the middle of the control I would like. It went from slightly washed out on the hot spot to very washed out on the hotspot, especially with a white or light colored model. Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted June 10, 2009 Report Share Posted June 10, 2009 Are you tweaking the ambient too, or just the light? Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted June 10, 2009 Contributor Report Share Posted June 10, 2009 I just revisited the issue and can't discover what I was writing about. It may have caught my notice in version 2. Quote Link to comment Share on other sites More sharing options...
Advanced Member Paint Guy Posted June 11, 2009 Advanced Member Report Share Posted June 11, 2009 Do you mean with voxels or painting? In voxels you can right-click on one of the shader balls and set it as the default. If you mean when you're painting, trying bringing the lights down in the upper-right corner. I don't like having the default shader as black (see image). It was better when the default shader was a color so you didn't have to always go into the shader menu every time you enter the voxel window. Andrew, please provide an update with a default shader something like the PicMat clay which is a nice neutral shader (but preferably not grey) so a person can just start sculpting after entering the voxel workspace. In ZBrush you always have a default shader/clay color, but the black doesn't allow you to see any sculpting as there are no shadows etc. Thanks Quote Link to comment Share on other sites More sharing options...
Advanced Member lc8b105 Posted June 11, 2009 Advanced Member Report Share Posted June 11, 2009 I don't like having the default shader as black (see image). The default shader is not black, the color depends on which color you chose in the color picker. Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted June 11, 2009 Report Share Posted June 11, 2009 I don't like having the default shader as black (see image). It was better when the default shader was a color so you didn't have to always go into the shader menu every time you enter the voxel window. Andrew, please provide an update with a default shader something like the PicMat clay which is a nice neutral shader (but preferably not grey) so a person can just start sculpting after entering the voxel workspace. In ZBrush you always have a default shader/clay color, but the black doesn't allow you to see any sculpting as there are no shadows etc. Thanks You just quoted where I said how to change the default. Quote Link to comment Share on other sites More sharing options...
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