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How "Close Holes" works


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Can someone explain how to properly use Close Holes in the Geometry menu of the Sculpt room (surface mode)? I have a car that a client wants me to prepair for printing. It looks great but it has a couple of hundred tiny holes in the mesh. Close Holes gets rid of some but still leaves a couple hundred. Increasing the number in Max Contour Length removes only a couple more.

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