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3d Coat 2022.54 - Loading Alpha Brushes causing 3d Coat to become unresponsive


RPSchmidt
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I am importing alpha brushes to 2022.54.

I loaded 2k JPEG alpha brushes, file sizes ranging from 500kb to 2mb.

The lag in selecting the new folder or even a single brush in the folder, compared to other folders / brushes is markedly worse.

As I added brush folders and alpha brush files, 3d Coat has become increasingly unresponsive to the point of being unusable.

When I deleted the newly created folders and brushes, 3d Coat returned to normal.

What size should brushes be? What file size should they be? 

My system is an AMD Threadripper 1950x, 32gb RAM and dual Nvidia Titan RTX video cards. My system isn't showing undue stress... RAM usage is at 26% (with both 3d Coat and Photoshop open), GPU usage was at 1%, and CPU usage was at 19%.

Thank you in advance for guidance!

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On 1/6/2023 at 7:24 AM, Carlosan said:

Usual limit for brushes is 512.

Take a look on this thread to know about brush creation
Hope this help

 

Thank you for responding Carlosan... sorry, got distracted with work and life.

What is that limit describing? The number of brushes? That seems... impractical. I mean, I have a LOT of alpha brushes in a lot of categories.

I also looked at the thread you supplied and noted that most of my alpha brushes are 24 bit. Do I need to convert them to 16 bit?

Thank you again for any assistance you can provide.

 

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On 1/6/2023 at 7:24 AM, Carlosan said:

Usual limit size for brushes is 512x512.

Take a look on this thread to know about brush creation
Hope this help

 

 

On 4/30/2023 at 5:45 AM, Carlosan said:

3DCoat use psd, tif, png, bmp, tga, exr as file format.
The image size can be 256 - 512 - 1024 according to your computer specs.
Color depth will be 8 bit psd or 16 bit tif.
source...

 

 

So, the pixel size is generally 512x512. Good to know, thank you!

I noticed JPEG wasn't in your list. Is it unusable, or was it just left out because it's a lossy format?

I will read that post, thank you again!

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