Advanced Member pieralessi Posted April 15, 2023 Advanced Member Report Share Posted April 15, 2023 Hello, since yesterday I have been reporting this problem on the discord channel but I think they have no answer, I am doing a course where this apparently works but it doesn't for me and it is not clear how I can solve it, I have changed the cavity intensity in a thousand ways but no nothing changes, sometimes it gives a slight color depending on the piece. Could someone suggest me what is the appropriate amount? thank you 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 15, 2023 Report Share Posted April 15, 2023 Nick-L·F: In the voxel mode, the color information does not change with the bump, but is fixed at that spatial position If you want to solve this problem, please switch it to surface mode Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 16, 2023 Author Advanced Member Report Share Posted April 16, 2023 Ok thanks you so much. I have posted this everywhere and no one from 3Dcoat responds, I am following a Udemy course and the instructor never responds so I stopped asking him. [7:22 PM] in the course the guy use sculpt mode Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 16, 2023 Author Advanced Member Report Share Posted April 16, 2023 (edited) surface mode? Edited April 16, 2023 by pieralessi New Images from Udemy Course Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 16, 2023 Report Share Posted April 16, 2023 Try this settings Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 17, 2023 Author Advanced Member Report Share Posted April 17, 2023 bandicam 2023-04-17 13-26-21-275.mp4 bandicam 2023-04-16 08-46-05-055.mp4 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 17, 2023 Report Share Posted April 17, 2023 But you have vertex paint applied on Layers ? I see lot of Paint layers, duno why Create a new fresh scene on voxel mode with default face like example Is shader cavity working as expected ? Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted April 17, 2023 Reputable Contributor Report Share Posted April 17, 2023 22 minutes ago, pieralessi said: bandicam 2023-04-17 13-26-21-275.mp4 bandicam 2023-04-16 08-46-05-055.mp4 As Carlos is saying, when you have an object where Vertex Paint is applied, the paint is on top of the shader material. Think of the Shader as the base object material and the paint...as in the real world...is applied over it. When you then, try to adjust the shader settings, you cannot see the adjustments because the Vertex Paint is covering it. The best thing to do is to wait until you have finished creating/sculpting all of your models before applying paint to them, and use shaders to apply base materials for them. After you are done with the modeling/sculpting stage, you can then proceed to apply vertex paint or Retopo the model > bake the details > Paint in the Paint workspace on the low polygon, UV mapped model. This Blender Applink series walks through the process of importing a base model into the Sculpt and Retopo workspaces > sculpt > bake > texture paint > export back to Blender. It will provide some insight into a typical workflow. Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 17, 2023 Author Advanced Member Report Share Posted April 17, 2023 The truth is that I can't understand what you're talking about, I'm not importing from Blender, the only thing I know is that I'm following a course whose speaker stopped taking responsibility for the course, so I don't ask any more questions, so I resort to software support, in the videos you can see both the course and my procedure, it is exactly the same but with the drawback that I cannot continue the course or solve the problem since I am learning to use the software (windows 10, NVIDIA RTX 3070 Ti, AMD Ryzen 9 5900X, 32 GB RAM), I have several days since I exposed the problem in the discord channel and in this forum, if you cannot find the problem contact the support staff or an expert programmer and please help me to solve the problem, I don't think I can run a professional project with a program full of errors. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted April 17, 2023 Reputable Contributor Report Share Posted April 17, 2023 49 minutes ago, pieralessi said: The truth is that I can't understand what you're talking about, I'm not importing from Blender, the only thing I know is that I'm following a course whose speaker stopped taking responsibility for the course, so I don't ask any more questions, so I resort to software support, in the videos you can see both the course and my procedure, it is exactly the same but with the drawback that I cannot continue the course or solve the problem since I am learning to use the software (windows 10, NVIDIA RTX 3070 Ti, AMD Ryzen 9 5900X, 32 GB RAM), I have several days since I exposed the problem in the discord channel and in this forum, if you cannot find the problem contact the support staff or an expert programmer and please help me to solve the problem, I don't think I can run a professional project with a program full of errors. We are trying to help, so please be patient. I merely suggested watching some of the Blender Applink videos because they walk through a common workflow, regardless of what external app you may end up exporting a model to. So, in the previous video screen capture, Carlos noticed that the object apparently had some (Vertex) Paint applied to...and that was why you could not see the adjustments to the shader. A shader is like a base material. Any paint applied will cover it, just like paint would cover a piece of wood in the real world. I don't have access to this tutorial series, so I cannot tell what the instructor is doing. My guess is that he is showing how you can use either a shader or paint over the shader. Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 17, 2023 Author Advanced Member Report Share Posted April 17, 2023 I thank you for the answer, it is difficult for me to go into depth, I will try to watch the video again, but the only problem that I present at this moment is that the same tool and the same steps do not work for me, I see that even the palette The shader that Carlos shows me in his previous answer is not the same, mine is shorter and I don't see options to expand it, we are supposed to be using the same version, by the way, the cavity setting returns to the same values after modify them, it is as if this ignores them. Quote Link to comment Share on other sites More sharing options...
Oleg Shapov Posted April 17, 2023 Report Share Posted April 17, 2023 1 hour ago, pieralessi said: это то, что тот же инструмент и те же шаги у меня не работают Could you give us this scene to test? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 17, 2023 Report Share Posted April 17, 2023 Download this scene. Can you see the cavity ? cav.3b Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 18, 2023 Author Advanced Member Report Share Posted April 18, 2023 12 hours ago, Oleg_Shapo said: Could you give us this scene to test? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 18, 2023 Report Share Posted April 18, 2023 As i saw in discord it is working as expected please try this skin shader settings on the same scene on your version looks similar to this pic ? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 18, 2023 Report Share Posted April 18, 2023 in your project you are assigning a skin shader to the upper collar, that is not right. also the collar does not have cavities, therefore you will not see any cavity effect by assigning it in the shader Try using the same shader on another part of the mesh like on the head. Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 18, 2023 Author Advanced Member Report Share Posted April 18, 2023 (edited) 2 hours ago, Carlosan said: As i saw in discord it is working as expected please try this skin shader settings on the same scene on your version looks similar to this pic ? Edited April 18, 2023 by pieralessi eliminating duplicate Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 18, 2023 Report Share Posted April 18, 2023 This skin shader using the settings posted above Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 18, 2023 Author Advanced Member Report Share Posted April 18, 2023 (edited) 2 hours ago, Carlosan said: This skin shader using the settings posted above No skins in the shaders panel, why I can't use the same shader used in the Udemy course? Edited April 18, 2023 by pieralessi adding a question Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 18, 2023 Report Share Posted April 18, 2023 The shader pic you post above is the skin shader. Are you using latest version 2023.16 ? I dont know why the instructor use a skin shader on metal. You should ask him but you already said that he doesn't answer you. 3DC is working as expected, there are discrepancies on how to use the shaders but that's not serious. The important thing is that you understand how it works and that you can discover your own way of making your creations by knowing the tools and their uses. To deepen the knowledge of shader you will have time later. try a cavity shader applied to the head and let me know if it works. Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 18, 2023 Author Advanced Member Report Share Posted April 18, 2023 17 minutes ago, Carlosan said: The shader pic you post above is the skin shader. Are you using latest version 2023.16 ? I dont know why the instructor use a skin shader on metal. You should ask him but you already said that he doesn't answer you. 3DC is working as expected, there are discrepancies on how to use the shaders but that's not serious. The important thing is that you understand how it works and that you can discover your own way of making your creations by knowing the tools and their uses. To deepen the knowledge of shader you will have time later. try a cavity shader applied to the head and let me know if it works. Thanks for answering, the instructor thing comes from the time I started the course, it took a long time to answer and then he completely ignored me, so I decided not to ask him anymore, I remember that an old inconvenience had been due to updating the program but he could have answered about it and I would have gone to support immediately. I have sent you the fragment of the course where it shows what the instructor does, unfortunately the file that I am making is very heavy. Besides, I can't figure out why my shader panel is shorter than the one you show. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 18, 2023 Report Share Posted April 18, 2023 Decompress this file, and copy all the content into C:\Users\<username>\Documents\3DCoat\UserPrefs\Shaders\PBRshaders Are all my sculpt shader before a fresh install https://we.tl/t-W1cOtwqTHg Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 18, 2023 Author Advanced Member Report Share Posted April 18, 2023 29 minutes ago, Carlosan said: Decompress this file, and copy all the content into C:\Users\<username>\Documents\3DCoat\UserPrefs\Shaders\PBRshaders Are all my sculpt shader before a fresh install https://we.tl/t-W1cOtwqTHg Ok, I'll Try it, Thank you 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 19, 2023 Author Advanced Member Report Share Posted April 19, 2023 10 hours ago, Carlosan said: Decompress this file, and copy all the content into C:\Users\<username>\Documents\3DCoat\UserPrefs\Shaders\PBRshaders Are all my sculpt shader before a fresh install https://we.tl/t-W1cOtwqTHg Hi,I sent the wetransfer file. a question: why I can't find this shader panel? my panel is shorter Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 19, 2023 Report Share Posted April 19, 2023 Skin shaders are not located on Shaders panel ? Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 19, 2023 Author Advanced Member Report Share Posted April 19, 2023 29 minutes ago, Carlosan said: Skin shaders are not located on Shaders panel ? How can I put it Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 19, 2023 Report Share Posted April 19, 2023 did you unzip the file and copy it where i said above ? //edit found a bug: panel is shorter Press Edit Nodes Press OK Now shader settings are complete. Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 19, 2023 Author Advanced Member Report Share Posted April 19, 2023 bandicam 2023-04-19 13-49-46-096.mp4 The problem is in the piece, maybe makin it again Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 19, 2023 Report Share Posted April 19, 2023 delete all layers, as AbnRanger said above. Quote Link to comment Share on other sites More sharing options...
Advanced Member pieralessi Posted April 19, 2023 Author Advanced Member Report Share Posted April 19, 2023 k Quote Link to comment Share on other sites More sharing options...
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