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Zbrush to 3DCoat to ZBrush


NK90
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okay i decided to export the high res mesh that i sculpted in zbrush to retopologize in 3d coat. since Zbrush retopo tool has a real an headache to me.

the problem is how will I export both retopo mesh and the high res mesh so i can continue it in zbrush. everytime i'm getting back in zbrush, the scale of the topo and high res mesh is not the same.

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If you will merge objet in voxels then retopo then export retopo mesh scale will not be preserved.

But if you will import reference mesh, retopo then export from retopo menu, scale and position will be preserved.

HeHe! ^_^ Backdoor application migration through the Retopology door. :o

The next step is to check out the Voxel tools.

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