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New Room 3DCoat - "Mesh To NURBS"


Carlosan
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This looks promising.  But we need a way to manipulate the Nurbs.  Some kind of fusion between Nurbs and curves

to get Pseudo polygons, where you can inset, extrude, and move with soft selection falloff.

 

To be able to go back and forth from Nurbs -> Retopo mesh or Nurbs to a voxel/surface mesh stamp or even better, a way to use Nurb patches as an advanced move tool for sculpts.  This would be good if you could take advantage of the nurbs patches like my curves experiments from a while back.

 

Nice to see the progress though!

This looks promising.  But we need a way to manipulate the Nurbs.  Some kind of fusion between Nurbs and curves

to get Pseudo polygons, where you can inset, extrude, and move with soft selection falloff.

 

To be able to go back and forth from Nurbs -> Retopo mesh or Nurbs to a voxel/surface mesh stamp or even better, a way to use Nurb patches as an advanced move tool for sculpts.  This would be good if you could take advantage of the nurbs patches like my curves experiments from a while back.

 

Nice to see the progress though!

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