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Export to FBX doest work for high poly meshes ( 30M poly + )

The software crashes immediately after hitting export.

Is there a know limit for exporting FBX?

Is it possible to fix this bug?

 

Thank you

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Carlosan
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3DC Windows version 2024_01 beta.

Harder to answer your question as your computer specs are not mentioned in your post. 

Exported a 42 million FBX surface mode model from the sculpt room and no crash.

My specs. 

Windows 11

Intel CPU, i9_ 12900 

64 gig of ram

Nivida 3090 

It took a while to export as the exported FBX is 1.03 gig in size.

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