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Move 2d grid to objects pivot


haikalle
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Here is a picture to help to understand this feature. Also It would be nice when you zoom, the 2dgrid origin would stay at pivot.

I have said this before but I think that this could be a easy to do feature but would help

us a lot.

post-1165-12646604754383_thumb.jpg

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  • 3 years later...
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+1. At least enable an option to lock the 2d grid to the mesh, so when we zoom or transform it doesn't go out of whack. When using snapping with splines sometimes I need to zoom in or out and then I have to recenter the grid - and it is never 100% accurate.

With this simple addition, 3D Coat would be the PERFECT tool for my needs!

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+1 yes good idea

(and while you are at it respecting the object's pivot - make "No Center Snap" default - 99% of the time I want the center to be whatever exact center I set up when modeling, I generally don't care as much about the bounding box center )

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  • 3 weeks later...
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+1. At least enable an option to lock the 2d grid to the mesh, so when we zoom or transform it doesn't go out of whack. When using snapping with splines sometimes I need to zoom in or out and then I have to recenter the grid - and it is never 100% accurate.

With this simple addition, 3D Coat would be the PERFECT tool for my needs!

Second that

At least lock the 2d grid to the world.

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