Easy Asset CreationModelling
Posted 21 March 2012 - 05:53 PM
Posted 21 March 2012 - 06:16 PM
anyway, I tried 3Dcatch... low result.... I prefer Pscan... a little money, but worth it..
Posted 21 March 2012 - 07:58 PM
Much better in blender, better topology tools, very easy transferring of multiple UVs to a new clean one etc etc.
Staying on free ware apps.
3DC bug reports here:
Posted 21 March 2012 - 10:13 PM
Posted 22 March 2012 - 03:22 AM
parts 3 and four on youtube
Posted 22 March 2012 - 09:26 AM
and the results I get from it are 100 miles superior..
check it here..
DL the demo and see by yourself..
Posted 24 March 2012 - 05:41 AM
www.philnolan3d.com - Twitter - Google+
Desktop: Win8.1 Pro x64, Core i7 3.4 GHz, GeForce GT 640, 16GB RAM
Laptop: Vista Home Prem x86, Core 2 Duo, 1.5 GHz, GeForce 8600M GS, 2GB RAM
Posted 04 May 2012 - 01:46 PM
Only advantage i can find is the foto-texturing, but modelling a chest like that would be done in a few clicks, why retopo a cube ?
Posted 04 May 2012 - 08:32 PM
Posted 04 May 2012 - 09:03 PM
Having marker-less scanning available from photos is extremely cool for many applications.
Also tagged with one or more of these keywords: Modelling
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