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  1. Past hour
  2. Hello everyone I wanted to render a turntable in 3DCoat, but I noticed that when I set the number of rays to anything higher than 50, and sometimes if I try to render in a higher resolution like 4752x2886 the render fails. It does render the whole thing, but when the save folder opens, either the video is not there or it has 0KB and can't be opened. I can't find any solutions anywhere and I don't know if it's the program or my hardware. Is there some kind of size limit on what you can render?
  3. Today
    https://www.artstation.com/artwork/PXQ3B3
    https://www.artstation.com/artwork/zPyGLm
  4. Carlosan

    Finished Works

    Gallery of finished works by artists using 3DC in their workflow
  5. ktnamcuong

    Mẫu nội thất biệt thự song lập

    Biệt thự song lập luôn là biểu tượng của sự sang trọng và đẳng cấp trong lĩnh vực bất động sản. Với không gian riêng tư, thoáng đãng và tiện nghi, mỗi căn biệt thự song lập đều mang đến cho chủ nhân sự hài lòng và thư giãn sau những giờ làm việc căng thẳng. Để tạo nên không gian sống hoàn hảo, nội thất biệt thự song lập đóng vai trò quan trọng không thể phủ nhận. Chi tiết tại: https://kientrucnamcuong.com/noi-that-biet-thu-song-lap Liên hệ Kiến Trúc Nam Cường qua hotline 0976222555 để được tư vấn. #kientrucnamcuongvn #kientrucnamcuong #kientruc #architecture #architecturedesign #NCDC
  6. Yesterday
  7. I voted NO. reasons: 3Dcoat is for model creation, and as such, it still have some catching up to do: - Vs Zbrush: continue to improve the feel of the brush, stability of program,auto-retopo and UV algo. - Vs maya\Blender: improve the fluidity of modeling room and the user experience when modeling - Vs Substance painter: in my opinion remake the entire UX and UI all together. Still no ability to save smart material that is multiple different smart materials. I would look at quixel mixer UX and take some notes and remake this system. - Vs entire industry: in my opinion no more separate rooms. please... And now you want to split their resources and attention to rendering? why.. there are great tools for rendering from blender to unreal. for quick Look and feel, what 3dcoat provides is more then enough Keep up the good work guys. for me, i wait to 3dcoat will have decent flow in using its modeling tools, already explained that in details in other posts. and remake the painting and smart material UIUX, and then ill be happy to upgrade again. rendering engine is not why i open 3d coat for
  8. Understood, however, most new users will have experience in Photoshop, so the way they use it in Photoshop will be pretty much the way it works in 3DCoat. That was my point. Substance may choose to do it differently, but 3DCoat's UI/UX design for texture painting was always to be similar to PS.
    https://www.artstation.com/artwork/1xJwr3
  9. That's awesome but the sad thing is that E-On Vue is done. Bentley is shutting it down for good. I suppose other landscape programs have put it in the shade but nevertheless it's a beautiful work of art in itself. A lot of people are going to have a tonne of fun playing with this elegant piece of program engineering.
  10. its not that i or you know that masks are affect by greyscale values .. its new and learning users , you search through this forums and you'll find many questions on how this works , how that works and thats why substance painter is so popular , when you use a feature it allows you to use that feature and its limits. alot of things i point out on here isn't to help current experienced users but also see it from a point of beginning 3d , when i first purchased 3dcoat i didn't even touch it for a good few months just due to the ui set up and it took me a while to learn it too . so thats why i point a few things out , like where things are located in menus and how it would be easier it different areas etc ... its not ease of use for me , its ease of use for others and new
    https://www.artstation.com/artwork/XgKPLL
  11. I find it difficult to answer. Same behavior in 3dcoat. ScreenCaptureProject1226.mkv
    https://www.artstation.com/artwork/yDwEQn
  12. Hi I was testing 3DCTextura 2024.18 and it is working as expected. Please give a try
    https://www.artstation.com/artwork/obwZdW
    https://www.artstation.com/artwork/Kelny4
    https://www.artstation.com/artwork/Geoe5z
  13. My bad. I ran a hardware check and it seemed my RAMs did not match well. Coat is running better since I took two of four down. Thx everyone.
  14. In version 2024.18, when I use Export Selected Objects (File-Export or Sculpt_Tree-Export). It exports all visible objects in the Sculpt Tree, does not export the selected object. For me 2024.17 it works well. THX
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