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Everything posted by Carlosan
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- Textures > Import > Normal Map (external NM done with another app) is not working - Layer > Import > Depth (same external NM done with another app) is working Will you check it please ? ty
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The Layers0 is used with paint information Layer0 must be empty External Maps must be imported using Layer > Import > Depth Please will you try ? ----------------------------------------------------------------- //OFF TOPIC When import the model http://phtn.me/3dcmantisbug1020 its loaded with 3 UVsets ballBot ballMid ballTop BUT when switch to UVroom only ONE UVset is showed ballBot and the 3 UVsets are listed in the Materials Window ballBot ballMid ballTop Please add +1 to this request. Support needed, ty http://3d-coat.com/m...view.php?id=797 Materials and UV-Sets have the same meaning but you are using different words
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please list your actual hardware specs
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erhh... Layers Color Blend Normals ?
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The supershader project from X, Y, and Z The projection is local or global ? is -may be- better a Camera projection ? ------------------------------------------------ TXTR_TREE01 Have front and side projection
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ty man awesome stream !
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i am in !!! cooooool !!!!! BeatKitano, which is your GMT ? i am at -3 Greenwich ty
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I asked Taros to let in the thread only the info needed by the community and asked him to delete ALL the OFF TOPICS. Was my idea and my responsibility. My priority is the community and the community must be sheltered. Every one must think about which image we are sharing with the digital artist big community. What we have to offer to the others ? Awesome works with an app that is growing day by day ? Our knowledge helping the new users to find the way ? Or our personal grudges battle of egos ? 3-DC need to grow and we -like community- need to grow too United i hope
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Channel Toggle Icons. 3D-Coat has three channels that you can paint at any given moment. On the left you can see in the image those three icons. They are from left to right: Depth, Color and Specularity. This icons will, upon LMB clicking, toggle the channel on or off. If the channel is off, you will see a large “X” over the respective icon. Also if you hover over each icon you will notice that there are a few more options for each, which can also be controlled with your RMB + dragging up/down or left/right. RMB and dragging your mouse up/down will change the intensity of your pen. RMB and dragging your mouse left/right will change the size of your pen. Source http://3d-coat.com:8081/wiki/index.php/2.3_Pen_Options_in_the_Tool_Bar
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Various Steam and 3D coat problems.
Carlosan replied to ndeewolfwood's topic in SOS! If you need urgent help for 3DCoat
--> support@3d-coat.com gl -
Liveclay speed sculpts http://3d-coat.com/forum/index.php?showtopic=10143
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oooooook ty anyway
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Hi 3DC have a Sketchfab uploader incorporated
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dDo and nDo are really impressive
Carlosan replied to L'Ancien Regime's topic in CG & Hardware Discussion
well your +1 is welcome The first step is to convert a mesh's UV-wire into paths that can be seen in Photoshop. Mantis request Export UVLayout to an SVG/EPS file http://3d-coat.com/mantis/view.php?id=814 Then using the generated path like guides, we can add Procedural textures and filters to the maps. ------------------ Substance designer dev are very clear talking how to use it http://www.allegorithmic.com/products/designer/features ------------------ And here... a Blender Phyton script to learn about http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_mesh3d2uv2d.htm -
David, you open a Mantis for version 3x... is not listed at 4x you need to "move a little" the texture editor windows to have the material OVER the Texture Editor display... and not UNDER it If you do it, works //edit try first to open Texture Editor And then select a Material is about overlaped Windows...
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dDo and nDo are really impressive
Carlosan replied to L'Ancien Regime's topic in CG & Hardware Discussion
yup... i remember an old post talking about the beta http://3d-coat.com/forum/index.php?showtopic=10801&hl=quixel&fromsearch=1 At those time, i opened a mantis request To add Procedural Painting please if any1 like the idea = +1 http://3d-coat.com/mantis/view.php?id=813 -
Ty Javis for your reply What if is allowed to users that surpasses an ___ amount of post ?